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Dynasty Warriors discussion/help


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#41 Panda8

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Posted 02 July 2009 - 10:00 PM

I just got DW6E on the PS3 and i can see no problems with it apart from the fact that the only unlockables there are are costumes for custom characters

#42 TerryXX

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Posted 08 August 2009 - 12:17 PM

^
lol =/, wish they bring back some characters =/

i just played DW gundam at a friend's house, man its soo crazy, at times hard! i prefer non-renbu though

#43 Yumame

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Posted 08 August 2009 - 03:27 PM

Is there a custom char there? I might be able to nag my cousins to get them...
Or better yet another "Extreme" mode, that would so rock!!!
What?
What??
What???

#44 xiahou_yuan

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Posted 17 August 2009 - 05:06 PM

i don't really like the extreme modes its ridiculous, they should make the enemys smarter not make a soldier take away 1/4 of your life with 1 blow
i like a challenge but they just hit too much 4 punches and your dead
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#45 TerryXX

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Posted 15 June 2010 - 02:09 PM

wow this thread hasn't moved for nearly a year lol! I recently started playing DW Strikeforce. It's pretty insane, it has some elements of DW Gundam and a tiny bit from DBZ in that you can lock-on a target and attack/fire arrows at enemies. They also added a new thing where the characters can fly (or float) for a little while. The game is a lot harder now too. Anyone here plays it? XD Wouldn't mind some online hack 'n' slashing :P

#46 NyNy

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Posted 20 May 2012 - 05:03 PM

Dynasty Warriors is one of my favourite games but I wasn't impressed with 6 or 7. I have a few complaints, felt 7 was too short and I haven't unlocked all the characters yet D:

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#47 Dran

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Posted 21 May 2012 - 01:01 PM

I liked 7. Changes to the way they tell the story for each faction meant that they could get closer to the actual events from the novel.

#48 NyNy

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Posted 21 May 2012 - 08:11 PM

Don't get me wrong. 7 lived up to being awesome and way better than 6, I just felt Musou Mode was a bit short because I wish I could have played almost EVERY character in the Kingdoms like you never get to play Xiahou Ba and I wanted to play him once. Felt like I wanted Free Mode because when I decided to play for the first time, I wanted to try out what to do. Conquest Mode could have been a mini Empires Mode to me but it's not too bad.

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#49 cynthia

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Posted 21 May 2012 - 10:01 PM

I love Dynasty Warriors. My favorite character is Diao Chan. I don't like her new weapon, the whip.
I was shocked by DW6 because of the weapons.

DW7 isn't the best but I like it.
I loved when each character had a story mode like DW5.

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#50 Dran

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Posted 21 May 2012 - 10:04 PM

To be fair, I didn't like Conquest mode all that much.

I generally swing between Musou Mode and Empire Mode. Some times I want a campaign with a bit more story, so I'll play 7 or 6. (Because I usually can't be arsed setting the PS2 up for the earlier titles.) And when I feel like playing a little more free-form or with a touch more strategy, I'll delve into Empires.

Conquest Mode proved to have not enough of either.

#51 NyNy

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Posted 21 May 2012 - 10:24 PM

With DW7, it was trying to focus more on the actual story of what happened in the Han Dynasty which I liked but in Conquest Mode, imagine playing it for the first time you'd be wondering why certain members are still alive when they are proclaimed dead in Musou Mode at the time like playing Xing Cai's Legendary Battle about the "Next Generation of Shu" and Guan Yu is there? O__O

I might be going overboard...

I loved when each character had a story mode like DW5.


That was great and it was just 5 battles at a time - reasonable.

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#52 Dran

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Posted 21 May 2012 - 10:48 PM

Of course. That's why I like DW7. Faction-based Musou rather than Character-based allowed for it to tell the story much closer to the novel than any previous game.

And things like that always annoyed me about earlier titles. I'm something of a nerd for the RoTK novel, and I imagine that inconsistencies between the Dynasty Warriors games and the story they are based on proved more irksome to me than to most.

But yeah. I can definitely see why the character-based musou is preferred by some. You play as a character you like, and it doesn't force you to play as a character type you are uncomfortable with. (Eg, I always hated playing as the Xaihou brothers) And the 5 mission-long campaign modes were much more reasonable in length, rather than sitting through a campaign of some 12 or 15 battles, many of which are fairly similar and lack the more tactical thinking which Samurai Warriors managed.

#53 NyNy

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Posted 22 May 2012 - 12:09 AM

I have yet to read the book and see the original RoTK games actually. ^^ I feel like the Musou mode was good but I do not like being told which character to play even though they are important (and saves me trouble of running around to save them -_-).

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#54 Dran

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Posted 24 May 2012 - 01:49 AM

Actually, running around and saving your officers is pretty much the only way to play on higher difficulties. On the lower ones it's pretty easy to do what you want, but on hard, a few lost generals can just throw the momentum completely in the enemy's favour and make it impossible to come back.

It's almost the only layer of tactical playing that the game has, to be honest. To think, "Okay. When I start I'll take that base on the left path, and then go reinforce the central supply base."
This is something I'd like to see a little more focus on in DW8. Things like making sneak attacks and ambushes easier to do and more worth your time, for a start.

#55 NyNy

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Posted 25 May 2012 - 12:04 PM

But I did really like the way sneak attacks and ambushes were in DW7, it made me feel like I was more a part of the game instead of in earlier titles when you escorted a certain person to do an attack.

To be honest the highest level I play is Normal, sometimes Easy I admint which is quite lame. I really think they shouldn't have given a choice to the audience in DW5 - now what level of difficulty they wanted. It's best to play through the game as it is, they should scrap the level of difficulty.

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#56 Dran

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Posted 25 May 2012 - 12:12 PM

The ability to choose your difficulty is a good thing, I feel. Though I think it wouldn't hurt to retweak and balance those difficulties.
The difference between Easy and Normal, for example, isn't exactly subtle.

#57 NyNy

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Posted 25 May 2012 - 08:26 PM

You're right, there does seem to be a normal difference. If you get used to Normal, that is, Easy is nothing. They added Beginner in DW7 which in my opinion doesn't need to be there.

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#58 Dran

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Posted 26 May 2012 - 11:56 AM

Yeah. I feel Beginner is just that. The difficulty that a new player might use on their first battle or two in place of a tutorial.
But I think most people are smart enough to turn it up pretty early on.

#59 NyNy

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Posted 27 May 2012 - 11:24 PM

Yeah. That aside, who are some of your favourite characters? And your favourite kingdom? :3

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#60 Dran

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Posted 28 May 2012 - 12:43 AM

Personally, Shu is my favourite kingdom. With Wu in second.
I never did like playing as Wei.

As for favourite characters, I'd say Zhao Yun and Bao Sanniang for Shu, and honestly can't recall who my Wu choices were.
Might have been Ling Tong or Taishi Ci.




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